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A list of all the posts and pages found on the site. For you robots out there, there is an XML version available for digesting as well.
Pages
Posts
portfolio
publications
SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentation
Published in 3DV, 2023
Locating prompts in 3D for view-consistent, zero-shot instance segmentation.
Point Deformable Network with Enhanced Normal Embedding for Point Cloud Analysis
Published in AAAI, 2024
Deformable point processing for point cloud analysis
SA3DIP: Segment Any 3D Instance with Potential 3D Priors
Published in NeurIPS, 2024
Exploiting 3D priors for open-world 3D instance segmentation
Associative Graph Convolution Network for Point Cloud Analysis
Published in Pattern Recognition, 2025
Associative graph convolution for learning from unstructured point clouds.
Unleashing the Multi-View Fusion Potential: Noise Correction in VLM for Open-Vocabulary 3D Scene Understanding
Published in TMM, 2025
Reducing vision-language feature noise for open-vocabulary 3D understanding.
GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors
Published in ICML, 2025
Reference-guided video diffusion priors for restoring 3D Gaussian Splatting artifacts.
MLLM-4D: Towards Visual-based Spatial-Temporal Intelligence
Published in ICML, 2026
Visual understanding and reasoning about how 3D space evolves over time.
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay
Published in arXiv, 2026
A unified data and evaluation suite for gameplay capabilities across temporal horizons.
Player-1: Learning to Play from Synthetic Experience
Published in arXiv, 2026
Learning transferable game control from synthetic experience.
TaskFrame: Connecting Task-Level Planning with Frame-Level Control for Game Agents
Published in arXiv, 2026
Connecting task-level planning with frame-level CUA control for game agents.
